Tools & Pipepline

World Create Copilot


Landscape Tools

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A new easy to use, GPU-Based, intuitive, real-time and efficient tool for landscape creation, with stamp brush, erosion, and colorization.

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Foliage Tool

Our foliage tool now supports PCG Graph in UE5, we integrated NextPCG Asset to visualize the biome assets, and NextPCG Mask Brush to paint ecological vegetation.

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Water System

we offer an hybird solution to deal with the generation of water which integrates NextPCG Tools(specifically NextPCG Spline) with Unreal’s offical Water System.

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Traffic Data Generator for City

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The TrafficDataGenerator can generate navigation networks for Unreal MassEntity-related pedestrians and vehicles based on existing city networks (generated using NextPCG CityTools) to be used by AI at runtime.

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Batch Map Generator

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